Most importantly, we want players to play for thousands of hours. Are the tutorials effective and are there enough of them? Have the user interface changes made a meaningful impact? Is the localization accurate? “Your feedback will be crucial in helping to make KSP 2 the best it can be, and we want to hear about everything that is important to you. How are you planning on involving the Community in your development process? “Yes, KSP 2 will sell for $49.99 (SRP) during Early Access, and we expect that the price will be raised at 1.0 release.” Will the game be priced differently during and after Early Access?
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